Attention is turning to Korea’s video game technology.
The Game
Developers Conference (GDC), one of the world’s biggest video
game-themed events, was held in San Francisco, California, from March 17
through 21. There, the Korean pavilion, “Creative Korea,” was crowded
with visitors, coming and going throughout the exhibition.
Many
of them were game distributors and developers in the video game industry
from all across the world. They were all keen on the wide array of
Korea-made video games and content, based solely on the nation’s own
technology and creativity.
Participating game developers held a
total of 450 business meetings over five days, achieving a whopping
amount of networking and hand shaking. If transformed into dollars, it
would amount to more than USD 87 million in deals.
The “Creative Korea" pavilion
welcomes visitors during the Game Developers Conference in San
Francisco, California, targeting global video game resource companies,
on March 17. (photo courtesy of the KOCCA)
There were 132
popular video games on display at the event from 11 domestic game
corporations, including GameUs, Nettention, Darim Vision, Visual Shower
and iTreeWorks. Two of them in particular, 4:33 Creative Lab and Lemon,
both of which have gained recognition with their lineup of mobile games
such as “Arrow” and “Watermargin,” had business talks with the world’s
most lauded game merchandisers Kabam and GREE.
“The reason why
the global gaming industry is getting more and more drawn to Korean game
products lies in the efforts being made to come up with novel, creative
game development skills and to actively engage in developing game
content based on our highly-advanced technology,” said President Hong
Sang-pyo of the Korea Creative Content Agency (KOCCA).
Visitors from the global video game
industry show a keen interest in gaming products showcased by Korean
game companies during the Game Developers Conference on March 17 in San
Francisco, California. (photo courtesy of the KOCCA)
“What
we’ve achieved here is testament to the elevated interest in and status
of Korea-made gaming products in the eyes of avid game lovers,” said an
official from the Ministry of Culture, Sports and Tourism. “More efforts
should and will be made to increase opportunities for game developers
to tap into overseas markets and to enhance their technological
capabilities.”
The GDC is an annual event designed for developers
and experts in the worldwide video game industry. It enjoys a huge
attendance of more than 20,000 people on average. Approximately 400 of
the world’s high-end game development companies, including Sony,
Nintendo and Google, participate every year, in order to promote their
products and to engage in business-to-business or business-to-customer
interaction.
The Game Developers Conference takes place from March 17 to 21 in San Francisco, California. (photo courtesy of the KOCCA)
By Sohn JiAe
Korea.net Staff Writer
jiae5853@korea.kr
[Source: korea.net]